On April 11th, the article I was invited to write on ‘technology in education’ as part of the @IamExpat website series of education, went live in the Netherlands. You can read the published article ‘Learning Technology: Developing professionals of the future’ here on www.iamexpat.nl. … Continue reading Learning Technology: Developing professionals of the future.
#postaday (2) Recently, the Learning Technology Action Group [LTAG], held what we affectionately called a ‘braindump’ day to focus our thinking around the impact of technology … Continue reading Learning Strategies – Are We Walking Our Talk?
Another exciting term launched straight into new initiatives, strategic & future planning, iPad rollouts, staff training, parent workshops, social media and the start of my next … Continue reading 3 Reminders of Why Education Matters
No sooner had term ended, I packed a bag and gadgets and headed off to meet fellow arrivals at Schiphol Airport for the EMEIA Apple Distinguished Educators Institute 2015. Mark Anderson (@ICTEvangelist) echoed the preparation perfectly in this Tweet! I’d … Continue reading Apple Distinguished Educator Institute. What’s The Story?
Boyd (2008) differentiates between mediated, unmediated and public networks and how these play out among social structures of 14 to 18 year old teens on MySpace in U.S.A. Suggesting the three are distinguished by scale of audience and boundaries: unmediated … Continue reading Like Me, See Me, Know Me? Networked Publics and Teenage Social Life
Waiting for my Amsterdam flight from London City Airport to board, I’ve been reflecting on how valuable it is ‘to step away from the day job’. I’ve just spent two days at UCL-IOE for a module residential at London Knowledge … Continue reading Stepping Away from the Day Job – Is it Valuable?
It took me a while to wade through what initially felt like a monologue on 90s consumer capitalism which seemed unlike other Gee work that I’d read in my first ‘Digital Games, Play and Creativity’ module, on play, education and digital media linked to the 6 Key Features of ‘Play’ [Gee 2006]. I had to return to the text a few times before I began to see the connections to our earlier work on identity, connectivity and also back to my research on computer game design. One of the things I’ve learned through the MA so far is that articles … Continue reading Affinity, Knowledge and Shape Shifting