Affinity, Knowledge and Shape Shifting

It took me a while to wade through what initially felt like a monologue on 90s consumer capitalism which seemed unlike other Gee work that I’d read in my first ‘Digital Games, Play and Creativity’ module, on play, education and digital media linked to the 6 Key Features of ‘Play’ [Gee 2006]. I had to return to the text a few times before I began to see the connections to our earlier work on identity, connectivity and also back to my research on computer game design. One of the things I’ve learned through the MA so far is that articles … Continue reading Affinity, Knowledge and Shape Shifting

Youth Engagement – The Appeal of the Internet ?

Anyone working or living with children or young adults will be aware of the appeal of the Internet. Student online interaction features highly in the press, technology forums and on school leader agendas. In my role as a tech leader, it’s also … Continue reading Youth Engagement – The Appeal of the Internet ?

Social Networking Sites and Education

It’s been interesting reading Merchant and Jenkins articles on shared online spaces – Social Networking Sites [SNS] this week. Merchant explores what constitutes a ‘Social Network’ to try and conceptualize realms of social groupings and interaction. Jenkins’s White Paper discusses … Continue reading Social Networking Sites and Education