Balancing Quality Time & What’s Ahead #2016

At the end of term in December, I drove away from the Netherlands with a delightful combination of high fever, aches, and intermittent double vision! Two weeks later and two days into the New Year, I find myself sitting in … Continue reading Balancing Quality Time & What’s Ahead #2016

Like Me, See Me, Know Me? Networked Publics and Teenage Social Life

Boyd (2008) differentiates between mediated, unmediated and public networks and how these play out among social structures of 14 to 18 year old teens on MySpace in U.S.A. Suggesting the three are distinguished by scale of audience and boundaries: unmediated … Continue reading Like Me, See Me, Know Me? Networked Publics and Teenage Social Life

Stepping Away from the Day Job – Is it Valuable?

Waiting for my Amsterdam flight from London City Airport to board, I’ve been reflecting on how valuable it is ‘to step away from the day job’. I’ve just spent two days at UCL-IOE for a module residential at London Knowledge … Continue reading Stepping Away from the Day Job – Is it Valuable?

Affinity, Knowledge and Shape Shifting

It took me a while to wade through what initially felt like a monologue on 90s consumer capitalism which seemed unlike other Gee work that I’d read in my first ‘Digital Games, Play and Creativity’ module, on play, education and digital media linked to the 6 Key Features of ‘Play’ [Gee 2006]. I had to return to the text a few times before I began to see the connections to our earlier work on identity, connectivity and also back to my research on computer game design. One of the things I’ve learned through the MA so far is that articles … Continue reading Affinity, Knowledge and Shape Shifting